Primary record

UI Artist

Epic Games Indexed employerPorto Alegre,Rio Grande do Sul,Brazil · São Paulo, São Paulo, Brazil
Source-hosted applyChecked 4h agoFull-Time
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Workplace

remote

Employment

Full-Time

Published

Aug 11, 2026

Closes

No date supplied

The role

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ART

What We Do

Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

What You'll Do

As a UI Artist, you will collaborate with UX designers to design features and UX/UI systems by generating high-fidelity mockups, prototypes, design systems, and style guides. You will assist the UI Technical Designers and UI Engineers to build out the designs into rapid prototypes and shippable UI to players. In this role, you will have the ability to take wireframes and bring them to life while improving the UX with visuals. You will also implement final art in Unreal Editor using UMG, animations, materials, etc.

In this role, you will

• Work collaboratively with UX Design, Tech UI Design, and Engineering to create AAA-quality UI experiences

• Actively participate in the creation and implementation of design systems, game menus, HUD elements, Iconography, UI materials and shaders, UI animation, and motion design

• Create new material effects, implement basic logic in blueprints, and/or create 2D effects

• Contribute to shipping high-quality features on time

• Collaborate with the greater UXUI Department to ensure consistency and quality are maintained across the project

• Execute at

Requirements

Department: Art