Workplace
remote
Employment
Full-Time
Published
Aug 14, 2026
Closes
No date supplied
The role
WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
ENGINEERING - UNREAL ENGINE
What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.
What You'll Do
Join Unreal Cloud Services, the team behind Lore (Epic's next-generation, open-source version control system built for the future of game development). You'll work at the boundary between editor and cloud, making distributed workflows, collaboration, and version control feel like a natural part of the creator experience. As Unreal evolves toward UE6, you'll help bring these capabilities together into a cohesive editor experience.
In this role, you will
• Build Unreal Editor features that bring cloud-based collaboration into everyday creator workflows
• Implement responsive editor experiences that interact with asynchronous and distributed servi
• Work across editor, networking, storage, revision control, and UX systems to make cloud-backed workflows feel natural to Unreal Engi
• Partner with Product and UX teams to turn product ideas into clear, practical, and polished editor experiences
• Collaborate with backend and infrastructure engineers o
Requirements
Department: Engineering Generalist