Primary record

Principal Software Engineer - Content Platform

Roblox Indexed employerSan Mateo, CA, United States
Source-hosted applyChecked 4h agoFull-Time
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Workplace

On-site

Employment

Full-Time

Published

Aug 11, 2026

Closes

No date supplied

The role

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

The Creator Content Platform Team provides a secure, scalable, and extensible foundation for ingestion, processing, storing, managing, and serving user content. As a Principal Software Engineer (Backend, Distributed Systems), you will design and build backend services to help game creators reach the broadest audience possible. You will help us build & scale large distributed systems, data processing and analysis pipelines, an access control system, Open Cloud APIs all of which are central for all content created in Roblox. \

You Will:

• Solve on a variety of unique technical challenges

• Have the independence, opportunity and the end-to-end responsibility to design, build, test and deploy services within the Roblox ecosystem

• Guide the future technical direction of the team and have impact on engineering

• Be a technical bar-raiser for high code quality, architectural designs, and long-term approache

Requirements

Department: Software Engineering