Primary record

Modeling Outsource Lead

Epic Games Indexed employerCary,North Carolina,United States · Cary, North Carolina, United States
Source-hosted applyChecked 3h agoInternship
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Workplace

remote

Employment

Internship

Published

Aug 11, 2026

Closes

No date supplied

The role

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ART

What We Do

Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

What You'll Do

Psyonix is searching for a Modeling Outsource Lead to support and supervise creative content provided by outsourcing partners. The Modeling Outsource Lead will provide front-line creative feedback for work submitted for review and implementation. The ideal candidate would be a talented artist who can communicate with outsource partners, including documenting existing pipelines, collecting or creating quality bar and technical example assets, collecting photo references, creating asset block-outs, creating simple block-out paintovers, and managing the in-engine implementation of art assets.

In this role, you will

• Work with the Art Leads, Art Production and Director level to establish visual direction for our outsourcing vendors

• Collect or generate detailed documentation, video references, and examples of art asset production, procedures, and engine requirements to support the external vendors

• Clearly communicate feedback to the outsource partner, and ensure those creative notes and goals are relayed by internal artists, level designers, game designers, and production to understand the needs and goals of props

Requirements

Department: Art