Workplace
remote
Employment
Internship
Published
Aug 20, 2026
Closes
No date supplied
The role
WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
ENGINEERING - UNREAL ENGINE
What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.
ENGINE PROGRAMMER INTERN
What You'll Do
We are looking for an Engine Programmer Intern to join the team building a new serialization stack for Unreal Engine. This schema-based serialization system will be at the heart of how engine content is saved, loaded, and versioned. As part of the serialization team you will be given a feature to own within our development cycle — such as schema evolution, data migration / recovery, type bindings, or debug tooling. You will work with your engineering lead and partner-teams across the engine to flesh out the system and build core technology that millions of players and creators rely on every day.
In this role, you will
• Design and implement a feature within the serialization stack, taking it from proposal to shipped code with guidance from your engineering lead
• Write high-performance, memory-efficient C++ for systems where correctness and backwards compatibility are critical
• Build tooling that helps users work with serialized data — such as diffing, visua
Requirements
Department: Engineering Generalist